![]() ![]() disksys.rom has to be placed in program folder, consider searching in the same directory as. program is always using 100% of a CPU core for me (does it never have an opportunity to sleep?) Tried a bunch of ROMs with it, here's a few thoughts:  - Code cleanups, lots of partial rewrites, adjustments and usual optimizations.  - A few GUI and config changes, old rocknes.ini file is NOT recommended.  - Improved RAMBO-1 PPU IRQ (mapper 64).  - Revised config file parsing in order to avoid a potential crash.  - General fixes and minor revision in the CPU instruction set.  - Optimized PPU bankswitching and pixel color generation.  - Option "Set savestate slot to 0 on RESET" is now saved in the config file.  - Fixed file closing, another obscure bug.  - Fixed OAM rotation (Sachen games/Tatakai no Banka (J)).  - Fixed an obscure bug in the sprite evaluation code (overflow).  - Fixed palette entries $10,$20,$30 in #nesdev palette.  - Fixed WAV stereo sound recording (files had half size).  - Fixed PPU $2007 register, fixes the scorebar in Burai Fighter (U).  - Fixed a bug assigning joystick buttons.  - Fixed motion blur effect, no more stains in the game screen.  - Added an option for signed or unsigned APU sound samples.  - Added various color effects like sepia, black&white, GameBoy and more!  - Added video vertical retrace sync, _much_ smoother.  - Added screen blitter 3x upscaler scanlined, pixelated and interlaced.  - Added screen blitter 4x size with interlaced mode.  - Removed sprite evaluation at pre-scanline.  use the desktop resolution, unless you change it in the GUI.  - Removed video resolution setting from config file, now fullscreen mode always  - Removed all those gfx modes, prior to AUTO windowed or fullscreen modes.  - Reenabled detection of unofficial opcodes, instead of skipping them.  - New color styles: Game Boy green/alt + shades, Navy Blue (Crayola).  - By request, settings are now saved if you click "OK" in General settings.  - Added option for disabling dirty header detection (DiskDude).  - Added MMC6 support (Startropics 1 and 2).  - Adjusted mapper 64 IRQ (fixes Skull & Crossbones).  - Improved MMC3 IRQs (Mickey in Letter/Numberland ok).  - Fixed/updated color style selection in the GUI.  - Fixed a couple of wrong argument types in header files.  * switching the blitter shouldn't "flash" the screen  * enable triple buffering in fullscreen without restarting the emulator  - Compiled with -static-libgcc -static-libstdc++ for compatibility.  - Fixed upscaler 3x - scanlined and pixelated modes. ![]()  - Rollback to Allegro 4.4.2 and recompiled.  - iNES header info box is resized based on the board title string length. ![]()
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